Camp Cretaceous—
Studio City, PXL collaborated with Netflix and DreamWorks to launch Jurassic World: Camp Cretaceous through an immersive, award-winning web experience. Localized in five languages, the site combined cinematic visuals, interactive storytelling, and over a dozen activities, giving fans 30+ minutes of content to explore Isla Nublar, out-run dinosaurs, and uncover secrets—all in a fully interactive digital adventure.
As part of the FWA award-winning digital campaign for Jurassic World: Camp Cretaceous, I was tasked to design an interactive children’s activity pack that extended the adventure beyond the screen. The pack brought the world of Isla Nublar to life through engaging, hands-on experiences tailored for young fans..

Role: Visual Design
Tools: InDesign, Illustrator, Photoshop
Agency: SCPXL

Story-driven activities that spark imagination and deepen connection to the brand world.

The game is designed to engage digital audiences with an interactive taste of the fair’s signature charm. Through casual play, it promotes fair awareness, drives web traffic, and connects with younger users and families.

Bringing Isla Nublar Off the Screen and Into Kids’ Hands

Insights and Defining Challenges

While Jurassic World: Camp Cretaceous captured kids’ attention on-screen, the challenge was finding meaningful ways to keep young audiences engaged beyond passive viewing. Children crave hands-on play, creativity, and discovery, but most digital campaigns risk being too one-dimensional or fleeting. The problem to overcome was how to design an experience that not only entertained but also encouraged learning, imagination, and extended interaction with the brand in a safe, accessible, and age-appropriate way.

Through interviews with clients and stakeholders, we gathered valuable insights to better understand and empathize with the needs their target audience may have along with addressing any potential pain points they may experience. This allowed us to dive deeper into defining the project's challenges.

Dino the Superfan
Name: Ethan 
Age: 8


Motivations:
‍•
Passion for dinosaurs and Jurassic World.
• Excitement from learning new facts while playing

Goals:
‍•
Find fun, dinosaur-themed activities
• Challenge himself with puzzles and games.

Creative Storyteller
Name: Vicky 
Age: 10

Motivations:
‍•
Loves imagination-driven activities.
• Enjoys sharing creations with friends and family

Goals:
‍•
Express creativity through drawing, coloring, and writing.
• Build her own stories within the Jurassic universe.

Explorer-in-Training
Name: Liam 
Age: 7

Motivations:
‍•
Thrives on curiosity and discovery.
‍• Loves the thrill of feeling part of the story.

Goals:
‍•
Role play as an adventurer like the characters
• Complete missions such as mazes or rescue challenges.

Parent as Facilitator
Name: Maya 
Age: 36

Motivations:
• Wants constructive activities to occupy children.
• Values quality time spent on engaging, age-appropriate content.

Goals:
‍•
Provide safe, screen-free entertainment for her kids.
• Balance fun with learning at home.

Empowering kids with creative outlets

The goals of the activity pack were to extend engagement beyond the screen by creating interactive, story-driven activities that balanced fun with learning. Through puzzles, word games, and challenges, the pack encouraged critical thinking while sparking imagination with creative outlets like coloring and fill-in-the-blank storytelling.

Designed to be easily accessible and printable, the activities empowered kids to roleplay, explore, and connect more deeply with the Jurassic World: Camp Cretaceous universe, strengthening their bond with the brand through active participation.

Behind the Design Ecosystem

The activity pack’s visual design blended the adventurous spirit of Jurassic World: Camp Cretaceous with a playful, kid-friendly style. Jungle textures, dino footprints, and bold colors evoked Isla Nublar, while simplified line art made coloring pages and cut-outs easy to enjoy.

Clear layouts and readable fonts balanced excitement with accessibility, ensuring puzzles and games were engaging but not overwhelming. The result was a cohesive, immersive design that felt authentic to the franchise while sparking creativity and hands-on exploration for kids.

Final Look—

Reflection + Credits

The Jurassic World: Camp Cretaceous activity pack transformed passive screen time into active, imaginative play, extending kids’ engagement with the series well beyond the episodes. By blending puzzles, word games, and storytelling with creative outlets like coloring and cut-outs, the pack struck a balance between fun and learning.

Designed to be printable and accessible, it provided parents and educators with enriching, screen-free options while immersing young fans in the adventurous spirit of the franchise. The result deepened brand connection and brought Isla Nublar into kids’ everyday lives.

Creative Direction: Garrett Warren
Project Managers:
Sarah Bostwick, Michelle Yap
Lead Developer:
Sarah Bostwick, Dennis Nguyen
Front-End Developer:
Laura Lieu
UX:
Casey Cruz
Art Direction:
Tania Gomez
Design:
Orlando Antonio